One more small tweak to help you find your way.
Lamplighter [Prototype] » Devlog
This week’s patch has just one change. There are now guidelines on the dungeon floor that link the relevant torches to the door.
Now, that probably sounds hand-hold-y, but you’ll see when you play that there’s a bit more to it than that. In a way, I think this afforded some overall better level design, so thanks again to players that let me know they had trouble figuring out which lamps matter!
Files
Windows (64-bit) 28 MB
Version 0.0.6 Apr 22, 2021
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Lamplighter [Prototype]
Light the dungeon and try not to get eaten by its indiscriminate denizens!
Status | Prototype |
Author | joedaywalt |
Genre | Adventure |
Tags | 2D, Action-Adventure, Dark, Dark Fantasy, Dark Humor, Pixel Art, Singleplayer, Top Down Adventure |
Languages | English |
More posts
- 0.0.27 - some UI and AI fixes, plus some other polishDec 31, 2021
- 0.0.24 smoothed out transitions, plus a tiny sprite changeDec 16, 2021
- 0.0.19 adds a timer bonusJul 28, 2021
- 0.0.18 gets rid of the no-fuel softlock!Jul 21, 2021
- 0.0.17, which has new levels and more!Jul 14, 2021
- 0.0.15(16) has new controls, enhanced bat AI, and more!Jul 03, 2021
- 0.0.14, where the interactions ramp up a bitJun 23, 2021
- 0.0.13, which took longer than expectedJun 13, 2021
- 0.0.12 New Gameplay Pt 1 - Continuous Fuel BurnMay 21, 2021
- 0.0.11 - Gamepad interaction prompts and including the TPL fileMay 13, 2021
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