This game controls with the WASD keys--right from the title screen, just move and have fun. If you're not sure what to do, try bumping into things.

This is my entry into Mini Jam 15, the theme for which was technology, and the limitation for which was a specific 8-color palette. For the initial deadline, it was a bit light on the theme, but I've since finished out the admittedly simple collide-while-carrying crafting system. 

Explore and transform the world around you as you find out where, what, and why you are.

PS - His name's Blobert. It's canon.

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJoe Daywalt
GenrePuzzle
Made withGameMaker, Paint.net, Bosca Ceoil, Audacity, Bfxr
Tags2D, GameMaker, minijam, Pixel Art, Singleplayer
Code licenseUnlicense
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksSource code, Twitter

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Windows (ZIP) 12 MB
Version 1.1
macOS (ZIP) 14 MB
Version 1.1
Linux (ZIP) 13 MB
Version 1.1

Development log

Comments

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can you beat the game

Yes, certainly! You have to manage your resources correctly in the final phase, i.e. you can definitely lose the game too. Now that you mention it, I should probably add something that will let you know you've gone too far to turn back.

i think more tips in game would help the player know what to do to progress

Oh yeah, pretty much by definition! Some of the lack there is by design, but I think what I will add is an indication of one of the options that isn't as obvious as it could be. 

Thanks for the feedback!

It's not letting me pick up the logs once I chop down the trees. Otherwise, an interesting concept.

(1 edit)

Try bringing something else to them ;)  And thanks!